Ballsy! World Cup 2020 public beta release


I'm very happy to announce the first publicly playable version of my new soccer game is out. Development has been relatively stress-free, but that's partly because of the real origins of this game.

I was able to re-use a lot of concepts and algorithms from my earlier C++ footy game 'Gameplay Football', which was way more of a PES clone, trying to bring the older PES/ISS games into modern times. I used my own engine and the scope was waaay too large for a single developer. I've never managed to finish it, and cancelled the project after releasing the second public beta, after a development period of about 7 years (!).

I had learned my lesson, and have been making smaller games since. About a year ago, I've even switched to using Unity, to further speed up development, though I'm still in love with C++, and I will return to it one day. After making a variety of prototypes to learn how to work with Unity, I knew it was time to get back to my beloved passion again, which will always be football games.

Development of Ballsy! World Cup 2020 took about 3 months so far, which I think is a really short time. There's still a lot to do, but except for the Cup mode, all the basics are in. I hope to finish the complete game within another 3 months.

Files

BallsyWorldCup2020_01a.zip 24 MB
Apr 24, 2020

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